Characterization, world building and real dilemmas for the player will be the future of Fallout, not photorealistic graphics & live service features
I don’t think you are a good fit at Bethesda I’m sorry hector we are going to have to let you go. Our culture is mass market appeal, casualization, trend chasing and microtransactions.
Sorry :(( what I can do to buy back my soul then?
Ha, no, not unless Microsoft forces them to hand the IP over to a decent developer.
Wonder if they regret having used that development time on Starfield instead of a new Fallout, because with this renewed interest due to the show a Fallout 5 would have done ridiculously well
They worked on both their engine and Starfield. I just hope now the next games don’t require too much engine work (since it was anyway designed around segmented maps of Oblivion and Fallout 3) and can ship games at a faster cadence.
It’s a solid IP it’s sadly Bethesda lack the skills it demands to flourish and the mod developers have been floating them for the last 20 years
Fallout seems to be getting the Edgerunners treatment at the moment. Shame about the fallout London fiasco, that would have convinced me to spin it up again.
That’s not what renaissance means. A renaissance is lots of examples of something happening during a short period. There hasn’t been a fallout game for many years.
Amazing how Fallout has gotten so much attention from his so suddenly…
I wonder what changed?
Perception and attention, the newer games still pale in comparison to fallout nv and in general the trend of bethesda games becoming more soulless and less well written rpg’s. But the tv shows made gamers that didn’t play them play them especially 76 and fallout 4.