• Vespair@lemm.ee
    link
    fedilink
    English
    arrow-up
    33
    ·
    2 months ago

    I will give Eric/ConcernedApe all of the patience and grace he asks for. Man is a good guy and legend of game development.

  • Snot Flickerman@lemmy.blahaj.zone
    link
    fedilink
    English
    arrow-up
    21
    ·
    edit-2
    2 months ago

    While this is a great attitude to have, it has to be tempered, because on the other end of the spectrum of waiting too long to release and having a both delayed and bad game like Duke Nukem Forever.


    Also, with an indie game like this, you’re less likely to run into the same issues they had with DNF such as trying to keep up with industry trends in first person shooters.

    • Annoyed_🦀 🏅@monyet.cc
      link
      fedilink
      English
      arrow-up
      5
      ·
      2 months ago

      The issue with DNF is there’s issue with its development, so arriving early or late, shit is going to be shit no matter how polished it is.

      The issue that Haunted Chocolatier might find itself in is, when people waited for too long, the expectation of how good it is will be all over the place, or the hype is lackluster when people moved on after waited for too long. Though i genuinely doubt any of that will happen, he seems to really know how to communicate with the fans, so the hype might be “just right”.

    • mnemonicmonkeys@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      3
      ·
      2 months ago

      Yahtzee Croshaw is almost finished with Starstruck Vagabond, which is supposed to be Stardew Valley on a spaceship. That being said, Yahtzee has already said he will won’t be doing continual updates like Concerned Ape. He’s only going to do bug fixes so he can move on to other games he wants to make

        • mnemonicmonkeys@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          2
          ·
          edit-2
          2 months ago

          Most of his games are experimental. He did a video series where he made 1 game per month for an entire year back when he still worked for The Escapist. I haven’t played any of them, but from his videos they were all interesting ideas at least. I think those are still available on itch.io.

          He also has a satirical game called Hatfall, which was mainly to poke fun at how many games have “fall” on the title. This one can be found on Steam if you’re curious. My guess is that that’s his actual preference for games. He’s written a few books and they were all satirical comedies too.