This is the best summary I could come up with:
A new survey of thousands of game development professionals finds a near-majority saying generative AI tools are already in use at their workplace.
But a significant minority of developers say their company has no interest in generative AI tools or has outright banned their use.
Forty-nine percent of the survey’s developer respondents said that generative AI tools are currently being used in their workplace.
The survey also found that different studio departments showed different levels of willingness to embrace AI tools.
Developers cited coding assistance, content creation efficiency, and the automation of repetitive tasks as the primary uses for AI tools, according to the report.
“I’d like to see AI tools that help with the current workflows and empower individual artists with their own work," one anonymous respondent wrote.
The original article contains 522 words, the summary contains 129 words. Saved 75%. I’m a bot and I’m open source!
If the models were trained only on data that was out of copyright it wouldnt have been an issue, but nobody want to train on only 100+ years old data. Copyright laws are too long when their content arent culturally useful by the time they are free for public use. It hinders the creation of useful tools, among them these generative AIs. Maybe time for some reduction of those laws to something useful, and at the same time increased strictness for businesses to misuse copyrighted content?