and I assume it’s going to be in the cheapest ways possible even though they have microsoft money.
Why let humans at Obsidian make Bethesda look bad when they can save money by using AI to make themselves look bad?
Tbf Bethesda has been making themselves look bad since fallout 3.
Maybe they could start using an engine that is more recent than the Cretaceous.
Todd Howard has said Bethesda is working on solutions to shorten the length of time between its game releases.
Get capital, spend capital to hire people, do work on games in parallel instead of serial?
I don’t care how long they take on a single game – I mean, that just translates into a higher purchase price, and I’m getting a pretty good return in terms of gameplay hours from their stuff per dollar. However, the fact that getting the next game in a series requires waiting for a huge game pipeline to clear is a pain.
It might not be the right thing to say publicly, but it’s absolutely something they should be concerned about internally. It’s fucking astonishing how many man hours went into Starfield for such a hollow final product.
Yeah with how starfield turned out this isn’t the right thing to say imo. Nobody wants these games rushed out. Bethesda games were made with love and care, once.
What does that even mean? Do they plan to make shorter games on the same old engine?
What would those external developers do? A Skyrim sidescrolling roguelite?Read the big book of science and keep a few programmer’s digest on hand?
I’ll copy my comment from another thread:
Imagine if they made a deal with Larian to make another installment in the franchise (not Fallout 5, just something like New Vegas by Obsidian). How cool would that be? They specialize in turn-based, top-down RPGs and would fit perfectly.
I know Larian also takes time to polish their games but if they started now and Bethesda some time after, then we would have two very distinct Fallout games with possibly not too much break between them.
So… Water is wet. Great news.
Water. Water never dries.