• arudesalad@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    39
    arrow-down
    3
    ·
    2 months ago

    No matter your stance on AI, it’s important to mention they are using ai to generate robot voices.

  • Xideta@ani.social
    link
    fedilink
    English
    arrow-up
    36
    arrow-down
    1
    ·
    2 months ago

    This feels like something blown more out of proportion if you actually read Paradox’s reply, and of course trust it. (Reddit warning)

    The highlight for me is that it seems more based on being able to add lines in the future, without having to drag the actor back into the studio for 1-3 new lines only (And that’s on the generous side for what gets added per DLC). Paradox claims the original voice artist gets a fair commission from the usage of their voice for new lines, which would be nice if it’s true.

    • MentalEdge@sopuli.xyz
      link
      fedilink
      English
      arrow-up
      37
      arrow-down
      1
      ·
      2 months ago

      Using the voices of real people who did real work with them, with a real agreement between studio and actor, and paying the actor even when lines are generated, is exactly how it should work.

  • mindbleach@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    2
    arrow-down
    2
    ·
    2 months ago

    Voice-to-voice is going to be fantastic, because you still hire Steve Blum, but you have him do six characters who sound nothing alike. But only for the important bits. If you need a thousand lines about mundane background nonsense then you have the devs record themselves and filter it to sound like the character. You’d mimic the serious voice actor’s performance… not their voice.