• Ilflish@lemm.ee
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    7 months ago

    So reading this, the patent isn’t for an accessibility option to reduce the amount of dialogue by somethin like a necessity level but by in dialogue allowing you to pick an arbitrary option of say “get to the point” which is a lot worse than I was hoping

  • Neato@ttrpg.network
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    7 months ago

    Of course they’ve patented it. Are they going to patent volume sliders next? Fuck off, Sony.

  • Pika@sh.itjust.works
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    7 months ago

    I’m surprised something like this was even allowed to be patented. That’s a super broad category. I thought you could only patent actual systems and not the theory on how that system works

  • TimewornTraveler@lemm.ee
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    7 months ago

    patent button mashing or not playing a game with fluff

    if your game has more story than dark souls then it has too much story

    i want go bonk

  • ezchili@iusearchlinux.fyi
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    7 months ago

    There’s got to be a new directive following this for the writers on those games: “Ensure the dialogue doesn’t matter”

    How’s that gonna work?

    • Croquette@sh.itjust.works
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      7 months ago

      Patents are a joke. In the medical products field, it’s just as worst. I worked on an ICU bed and we couldn’t use electronics brakes because a company patented the electronic brakes for hospital bed.