• Paranomaly@sh.itjust.works
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    4 months ago

    We have the technology to make an infinite variety of characters and we’re just using it to recreate the limitations of real life.

  • Computerchairgeneral@fedia.io
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    4 months ago

    It’s been an interesting trend to watch, but at the same time I’m not sure how great it is for video games. Hollywood celebrities aren’t cheap and the more stars you stud your cast with the more that is going to eat up your budget. Everyone already complains about the cost of AAA development and casting Hollywood actors isn’t going to bring those costs down. Not to mention the impact on voice actors, who aren’t having the same luck breaking into Hollywood. Still, it’s going to be interesting to see just how much the lines between the two industries blur as time goes on. From the tone of the article it still feels like people are treating this like a novelty, but at least we’ve moved on from the days when people were baffled at the idea of serious actors starring in a video game.

    • Scrubbles@poptalk.scrubbles.tech
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      4 months ago

      Yeah, it’s really gotta depend on how it’s done. Cyberpunk? Beautifully done. I was so worried Keanu would be just a passing character and then loved what he actually was. (No spoilers for those who haven’t played it.) Same with Idris, did an amazing job.

      However it’d be real easy to overdue it and have celebrities a-la boss baby where they just throw hollywood names in there hoping something sticks. Make a shit game and hope the name encourages someone to buy it.

  • Instead of mocapping them and making them 3D models that look exactly like them, they should go back to making kick-ass FMVs. It’s amazing to me how many games had really awesome sets and costumes, but had to make due with nobodies that couldn’t act (although once in a while you did get to see good actors like Tim Curry go to space).

    I want more shit like Crusader: No Remorse but in high resolution with big talent.