Yes…core game updates typically do break mods. This is nothing new
It’s mostly about the timing that is infuriating people. Fallout regained popularity with the TV show and they dropped a mod breaking release days later. Now they keep updating it with shit nobody asked for and breaking mods.
Ahh I see. Timing is key. Thx
Your accusations are driven by anger but they don’t make much sense.
It’s mostly about the timing that is infuriating people. Fallout regained popularity with the TV show and they dropped a mod breaking release days later.
At the end of last year when Bethesda announced the next-gen update would be delayed, it was already easy to suspect they will be releasing it along with the tv show. As soon as the show premiered, they announced they’ll release the update in 2 weeks. Annoyance by the initial delay aside, this was a perfect moment to release the update.
dropped a mod breaking release
Mods are not developed by Bethesda, they are not integral to the game or necessary to play it and you cannot expect Bethesda to align the release date with every “modder” or test for each mod compatibility. Modders are welcome to create mods but it’s not their game - you seem to be implying that Bethesda is required to consult with modders on game development. It’s up to modders to keep their mods up to date with the game, not the other way around.
Additionally, Fallout 4 has seen a significant increase in sales during that period, which not only confirms it was the right moment to release the update, but also that it brought many new players, who are unlikely to play the game for the first time with mods.
Now they keep updating it with shit nobody asked for and breaking mods.
Just because you haven’t been waiting for the update, it doesn’t mean nobody has. Many players waited for this update, myself included. The next-gen update, as the name suggests, is mostly intended for consoles and the game has never looked or run better on my PS5.
The only reasonable issue you can have with this update is if you’re on PC and playing the game via Steam - they automatically updated the game and don’t allow to rollback. But that should be a protest directed at Steam, if you play the game via GOG, you can easily rollback the update. Or disable the game-breaking mods.
The article itself is rather unimpressive and not very investigative. Victoria Kennedy did “quick scan over on Steam’s Fallout 4 forums” and decided to make an article about it because she knew mocking Bethesda will bring precious clicks.
Saying mods are not an integral part of a Bethesda game is a real hot take there.
If you want to see how devs should approach mod makers so it works out for everyone, take a look at Ludeon does it with Rimworld.
You are free to choose which games you play based on whatever criteria you like.
I hope all the newbies already learned to turn off auto updates
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only if the dev/publisher/whoever-responsible offers the different versions as available branches in the game’s properties. Some do, most don’t.
No
To be more specific, you can, it’s just an esoteric piece of shit mechanism that’s way more complicated than it needs to be.
https://framedsc.com/GeneralGuides/steam_update_guide.htm
https://steamcommunity.com/sharedfiles/filedetails/?id=3232095313
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You just wait a couple days for the mods to be updated. This is non news.
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You’re just repeating the same complaints people have made for the last twenty years. Everything is already back to normal now. It’s ok.
Why even share this? (Or more accurately why even make this article) Everyone knows every update will break mods, nobody is surprised and nobody needs to read an article about it Everytime a moldable Bethesda game updates.
Graham Wagner even reminisced about a bug he came across while playing The Elder Scrolls 2: Daggerfall, stating that adding ‘glitches’ into a then-hypothetical second season of the show was “definitely on [his] mind as a concept”.
Now I’m seriously hoping there’s a scene in season 2 where a character walks into a room and every object on every surface just sorta freaks out and clatters around, a la the traditional Bethesda physics engine insanity.
Uh, I was just thinking and I don’t think I’ve seen it mentioned. Have these updates broken the creation club mods?
I believe creation club dlc does keep working, feel free to assume the worst.
Yeah, we know. And its always a shit update too, nothing worth breaking mods for. Just break steam updates and move on.